![]() ![]() Content is copied to clipboard and returned by function. * Author: R3vo Description: Retrieves loadout of unit and formats it for CfgRespawnLoadouts. The following function will copy a complete respawn inventory to your clipboard, see function header for more information. ![]() description.ext respawn = 3 respawnTemplates = When none is left, BIRD respawn is used instead. Respawn to the next available playable unit of the same side (selected using team switch window). Respawn to the next available playable unit in a group. ![]() Alternatively you can also use the Respawn Position module. More about marker respawn can be found here. When no markers are defined, player is respawned on position where he started the mission. You can have multiple markers simply by adding any text behind the name, e.g.
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